Custom Enchantments

Items with custom enchantments can both be created by players and as random loot from mobs and such.

Do note that when attempting to obtain a custom enchantment on a item, a player MUST be doing a Level 30 enchant on the item. A playre will never get a custom enchantment if they're not doing a Level 30 enchant on the item.

Lifesteal
"Gives the wielder half a heart back whenever they punch an enemy" "Maximum Level: 2""Chance to obtain: 6.25%""Chance to activate: 50%"

Vampire
"Heals you by half of your damage dealt, has a 30 second cooldown." "Maximum Level: 2""Chance to obtain: 6.25%""Chance to activate: 50%"

Molten
"Sets the enemy the wearer is hit by on fire for 20 seconds." "Maximum Level: 5""Chance to obtain: 9.1%""Chance to activate: 50%"

Hardened
"Gives the enemy the wearer is hit by Weakness 1 for 15 seconds." "Maximum Level: 5""Chance to obtain: 9.1%""Chance to activate: 25%"

Self-Destruct
"Spawn live TNT when the wearer dies." "Maximum Level: 5""Chance to obtain: 9.1%"

Obsidian Shield
"Gives the wearer Fire Resistance." "Maximum Level: 1""Chance to obtain: 9.25%"

Glowing
"Gives the wearer Night Vision." "Maximum Level: 1""Chance to obtain: 7.7%"

Implants
"Causes the wearer to automatically replenish their Food and Air while moving." "Maximum Level: 2""Chance to obtain: 3%""Chance to activate: 20%"

Volly
"Fires multiple arrows in a cone in front of the shooter." "Maximum Level: 3""Chance to obtain: 7.6%""Chance to activate: 30%"

Firework
"Causes the arrow to spawn a firework every five seconds" "Maximum Level: 1""Chance to obtain: 7.6%""Chance to activate: 30%"

Gears
"Gives the wearer a constant Speed boost, it's 1:1 for levels." "Maximum Level: 3""Chance to obtain: 7.14%"

Springs
"Gives the wearer a constant Jump boost, it's 4:1 for levels." "Maximum Level: 3""Chance to obtain: 7.14%"